It will now apply blinding to all enemies struck by skills that burn an area.
This trait now triggers on any form of disabled, rather than only when you interrupt an enemy. This means that things like your Earthquake or Static Field will always activate this trait.
Previously this trait was hindered by its cooldowns. Now each attunement will have its own separate cooldown
XIII 元素偶合 现在每个协调都有单独CD
Previously increased your power levels massively when you entered them meaning that any lingering spells you had outside would also deal bonus damage. We felt this was a bit unfair so we changed the power scale of these elite transforms so they will now no longer increase spell effects you had outside. Damage of each skill in Tornado form have being normalized so you will do at the same or more damage.
Fiery Rush damage reduced from the trail by 70% while increased the damage of your ending strike by 140%. Overall you will see much less damage on the trail and a lot more damage on the ending strike. Fiery Rush, Burning Speed, and Burning Retreat will no longer be able to create multiple fields on top of one another when rolling against a wall.
will no longer be able to create multiple fields on top of one another when rolling against a wall.
Norn Elite Forms won’t being the same either – changes not specified yet (taken from a developer’s chat during twitch stream)
Glyph of Lesser Elementals and Glyph of Elementals
now have secondary abilities you can activate. When pressed, the elementals will activate these skills on their next skill usage. This allow you to have more control when using these elementals.
小型元素雕文 和 元素雕文
Glyph of Storms
We wanted this glyph to have a bit more condition feel to it. Added conditions to both fire and air version of this ability (fire storm applies 1 stacking of burning on each target it hits and air will apply 2 stacks of vulnerability for 8s on each target it hits)
Signet of Earth
now applies 5 stacks of bleeding for 7s when used
Signet of Fire
Base damage increased by 100%
Signet of Water/Air
recharge reduced to 25s
空气纹章Signet of Air
流水纹章Signet of Water
had a visual update to indicate the difference between itself and Mist Form. Mist Form is completely immune to Crowd control while Vapor Form is vulnerable to them.