P.S. 随机伤害就是指加重攻击(我也不太会讲)简单的说, 一把武器如果固定造成10攻击力的话, 随机攻击就是因为你使出的力气的大小而额外增加的攻击力(但是这不是致命一击,
这是附属在普通攻击上面)
P.S.2 打击修正值应该是只命中率修正, 简单的说, 比如你命中率是原本是10, 但是使用武器后就会把打击修正值的数值增加.
Because powerful one-handed weapons are rare and difficult to find, most players
opt for dual wielding weapons. Currently, only two one-handed swords or a pair
of claws can be used in dual wield; while weapons such as axes, daggers and bows
cannot be dual wielded. Dual Wielding allows you to swing twice per attack round
and the damage is split in half.
A player must go to a NPC Blacksmith and have the Blacksmith forge the dual swords.
(Note however: only Dwarven Artisans / Warsmiths have true item creation abilities.
i.e. creating weapons and armor from materials); Blacksmiths are the only ones
who can forge the weapons for dual wielding.
Blunt weapons hit harder, more often and are just as fast as swords; however,
they have a 4% less chance to crit.
由于强力的单手武器十分的难找. 因此, 大部分的玩家选择使用双手武器(一之手一把). 目前来说, 双手武器只有单手剑和爪子可以, 其它类型的武器都不行.
双手各拿一把武器能让你在平常攻击一次的动作里面攻击两次但是攻击力会各减半
玩家必须去找NPC铁匠并且让铁匠帮你锻造两把单手剑(注意, 只有矮人可以制造真实的物频. Ex. 从取得的材料制造武器或防具) NPC铁匠只是帮助你从想要锻造的单手武器弄成两吧
钝兵器(法杖, 棒子..etc.)比其它兵器更容易在普通攻击中对敌人造成额外伤害并且攻击速度就跟剑的攻击速度一样. 但是钝武器就减少4%的致命一击
One-Hand Sword Weapon Class Type:
Random Damage = 10
Hit Modify = 0
Critical = 8
Attack Speed = 379
单手剑类武器 攻击型态:
随机伤害 = 10
打击修正值 = 0
致命一击 = 8
攻击速度 = 379
---------------------------------
One-Hand Blunt Weapon Class Type:
Random Damage = 20
Hit Modify = 4.75
Critical = 4
Attack Speed = 379
*Does 10% extra damage to Golem and Skeleton type monsters.
单手钝武器 攻击型态:
随机伤害 = 20
打击修正值 = 4.75
致命一击 = 4
攻击速度 = 379
P.S. 对骷髅型和Golem型的怪物造成额外10%伤害
----------------------------------
Bow Weapon Class Type:
Random Damage = 5
Hit Modify = -3.75
Critical = 12
Attack Speed = 293
MP Consume = 1 to 12
*Does reduce damage to Golem/Rock type monsters.
*Does 10% extra damage to Flying monsters.
弓箭类武器 攻击型态:
随机伤害 = 5
打击修正值 = -3.75
致命一击 = 12
攻击速度 = 293
MP消耗量 = 1 ~ 12
P.S. 当遇到岩石型敌人(皮厚)伤害会下降. 当遇到会飞的怪物会增加10%伤害
------------------------------------
Two-Hand Blunt (Staffs) Weapon Class Type:
Random Damage = 20
Hit Modify = 4.75
Critical = 4
Attack Speed = 325
*Does 10% extra damage to Golem and Skeleton type monsters.
双手钝武器(法杖) 攻击型态:
随机伤害 = 20
打击修正值 = 4.75
致命一击 = 4
攻击速度 = 325
P.S. 对骷髅型和Golem型的怪物造成额外10%伤害
-----------------------------------------
Dagger Class Weapon Type:
Random Damage = 5
Hit Modify = -3.75
Critical = 12
Attack Speed = 433
*Does reduce damage to Golem/Rock type monsters.
*Does 10% extra damage to small size monsters.
匕首类武器 攻击型态:
随机伤害 = 5
打击修正值 = 3.75
致命一击 = 12
攻击速度 = 433
P.S. 当遇到岩石型敌人(皮厚)伤害会下降. 对体型小的怪物会额外造成10%伤害
-----------------------------------------------
Pole Class (Two-Handed) Weapon Type:
Random Damage = 10
Hit Modify = -3.75
Critical = 8
Attack Speed = 325
*Hits multiple targets in a 90?angle.
杆武器(应该只长枪) 攻击型态:
随机伤害 = 10
打击修正值 = -3.75
致命一击 = 8
攻击速度 = 325
P.S. 可以对多名敌人造成攻击, 只要在90度的角度内
-------------------------------------
Two Handed Sword Class Weapon Type:
Random Damage = 10
Critical = 8
Hit Modify = 0
Attack Speed = 325
*Ignore Shield Defenses.
双手剑类武器 攻击型态:
随机伤害 = 10
打击修正值 = 0
致命一击 = 8
攻击速度 = 325
P.S. 忽略敌人的盾牌防御
-------------------------------------
Etc.. (Books/Dolls) Class Weapon Type:
Random Damage = 10
Critical = 8
Hit Modify = 0
Attack Speed = 379
*Increases M.ATK by 10% extra.
书籍类武器 攻击型态:
随机伤害 = 10
打击修正值 = 8
致命一击 = 0
攻击速度 = 379
P.S. 增加魔法攻击力10%
----------------------------------
Dual Fist (Claws) Class Weapon Type:
Random Damage = 5
Critical = 4
Hit Modify = 4.75
Attack Speed = 325
*Attack twice per round. Damage of total P.ATK is split in half per swing.
拳套/爪类武器 攻击型态:
随机伤害 = 5
打击修正值 = 4.75
致命一击 = 4
攻击速度 = 325
P.S. 每回合攻击两次, 当挥舞的时候物理攻击的总合减半
-----------------------------------
Dual Sword Class Weapon Type:
Random Damage = 10
Critical = 8
Hit Modify = 0
Attack Speed = 325
*Attack twice per round. Damage of total P.ATK is split in half per swing.
双手拿单手剑类武器 攻击型态:
随机伤害 = 10
打击修正值 = 0
致命一击 = 8
攻击速度 = 325
P.S. 每回合攻击两次, 当挥舞的时候物理攻击的总合减半
------------------------------------
Two handed blunts seem to be the best 2 hand combo:
Two Handed Blunt:
Random Damage = 20
Hit Modify = 4.75
Critical = 4
Attack Speed = 325
Compared to other weapons:
Two Handed Sword Class Weapon Type:
Random Damage = (-10)
Critical = +4
Hit Modify = (-4.75)
Attack Speed = same
Dual Fist (Claws) Class Weapon Type:
Random Damage = (-15)
Critical = same
Hit Modify = same
Attack Speed = same
*Attack twice per round. Damage of total P.ATK is split in half per swing.
Dual Sword Class Weapon Type:
Random Damage = (-10)
Critical = +4
Hit Modify = (-4.75)
Attack Speed = same
*Attack twice per round. Damage of total P.ATK is split in half per swing.
双手拿钝类武器(双手拿单手武器中效率最好的) 攻击型态:
随机伤害 = 20
打击修正值 = 4.75
致命一击 = 4
攻击速度 = 325
跟其它武器比较:
双手剑类武器 攻击型态比较:
随机伤害 = (-10)
打击修正值 = (-4.75)
致命一击 = +4
攻击速度 = 一样
拳套/爪类武器 攻击型态比较:
随机伤害 = (-15)
打击修正值 = 一样
致命一击 = 一样
攻击速度 = 一样
P.S. 每回合攻击两次, 当挥舞的时候物理攻击的总合减半
双手拿单手剑类武器 攻击型态比较:
随机伤害 = (-10)
打击修正值 = (-4.75)
致命一击 = +4
攻击速度 = 一样
P.S. 每回合攻击两次, 当挥舞的时候物理攻击的总合减半
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