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坦克世界9.14新版本物理效果以及音效特性即将上线
  2016-03-11 11:21:18

  Commanders,Version 9.14 is right around the corner, and with it comes some important changes to how your vehicles behave on the battlefield, as well as the quality of sounds。 Here‘s a handy summary of how it will work:

  9.14版本现在已经快来了,以及他带来了一些重要的改变,改变你在战斗中的表现,以及声音的质量。以下是介绍他是如何工作的。

  Improved Vehicle Movement Physics

  As part of the version 9.14 Common Test, players will have access to the final version of the improved vehicle movement physics。

  改进车辆移动的物理效果是9.14版本测试的一部分,玩家将会使用最终版本改进的运动物理效果。

  Since the last testing phase, some changes have been made that not only make the handling of the vehicle incredibly realistic, they also made vehicle handling comply with gameplay requirements。

  自从最后一个阶段的测试之后,不仅仅难以置信得实现了解决车辆的问题,而且使车辆符合游戏需求

  Calculation of the improved vehicle physics is carried out on the server and does not affect the World of Tanks client。

  在服务器上进行计算改进的车辆的物理效果,这不会影响坦克世界客户端。

  Owing to the new physics model, vehicle handling and interaction with other vehicles and objects on the map in the game has become more realistic and diverse。

  由于新的物理模型,车辆的处理以及与其他车辆的交互和在地图上的物体在游戏里将变得更加现实和多样化。

  Now, vehicle suspension operates more realistically。 The top speed will also change—this will help to prevent issues whereby a vehicle could glitch through objects。

  现在,车辆的悬挂将会工作得更加真实。车辆的最高速度会有所改变——通过这将有效得防止车辆有误差得穿过物体

  Vehicles behave more realistically when standing on inclined terrain, and vehicle hulls now sway when on the move, which does not affect the behaviour of the reticle。

  当车辆停在倾斜表面上的时候,车辆的表现将会更加真实,以及车体会因为车辆的移动而晃动,但是不会影响瞄准。

  New Features

  新的特性

  Vehicle hull rocking:

  车体晃动

  The hull can now be rocked back and forth, thereby altering the vehicle‘s scaled armour value by changing the vehicle’s hull inclination。 This ability depends on the vehicle‘s speed and the manoeuvres it performs。

  车体现在能够来回晃动。通过晃动车体使车体倾斜,从而改变车辆的等效装甲,这种能力取决于车辆的速度以及他的机动。

  Important: hull rocking does not affect the behaviour of the reticle。

  注意:车体摇晃并不会影响瞄准。(也就是不会因为车体晃动准心也跟着晃动)

  Vehicle dynamics while turning:

  车辆转弯时候的动力学

  When making a turn, while holding down the W button, vehicles now lose much less speed。

  当你想转弯的时候,按住你的W键,车辆会损失更少的速度。(也就是如果入弯的时候按住W入弯半径将会更大)

  Fix for issues with stuck vehicles:

  修复车辆卡住的问题

  Vehicles now lose much less speed thanks to their improved suspension。 Also, vehicles now behave more naturally when driving over small terrain irregularities。

  车辆现在要感谢于他们的改进的悬挂让车辆损失更少的速度。所以现在车辆行驶在不规则的地形时他们的表现将会更加自然。

  Fix for issues with getting stuck when trying to climb a hill:

  修复当车辆尝试去爬山的时候卡住的问题

  When driving across a hill, vehicles do not lose linear velocity。 At a certain angle, vehicles start to slip off the hill。

  当行驶越过一座山,车辆不失去线性速度。从某个角度看,车辆开始从山上滑下去。

  New movement effects:

  新的移动效果

  Added a new graphical effect for the track‘s interaction with the terrain—skidding and sliding, which are displayed at certain conditions that are calculated on the server。

  增加一个当履带与地形交互的时候,会打滑以及滑动的新的显示效果,在特定情况下会在服务器计算后显示出来。

  New Manoeuvres

  新的技巧

  Turning radius control:

  转弯半径的控制

  Due to a change in driving speed (by pressing or releasing the W button), you can now control the turning radius。

  由于可改变驾驶速度(通过按或者松开W键)你先在可以控制转弯的半径。

  In this way, the radius and time required to complete a turn will be less than that at high speed。 The player can better control the vehicle‘s behaviour when manoeuvring by holding down the W button。

  顺便,较低速度完成转弯的半径和所需要的时间要低于高速的情况。玩家为了能够更好地控制车辆的行为可以通过按着W来进行操作。

  Sharp manoeuvres that change the direction of movement:

  最屌的技巧——在移动中改变运动方向

  Locking the tracks while on the move allows you to perform controlled drifting and make sharp turns。

  在移动的时候锁住履带,能让你控制漂移以及可以急转弯

  Pressing the SPACE bar locks both tracks and the vehicle performs sharp braking。 Pressing the SPACE bar and a directional button simultaneously locks out a track and allows you to perform a sharp turn with a loss of speed。

  按住“空格”键将会把两边的履带都锁住,然后车辆将会急刹车。

  按住“空格”键和方向键将会锁住一边的履带,然后可以降低速度去完成一个急转弯。

  Important: locking out the tracks is only available to light, medium, and heavy tanks。

  注意:锁住履带的操作只能在轻,中,重坦中完成!

  Controlling the turning radius during movement

  移动中控制转弯半径(图)

  Flipping over the enemy tank via ramming

  可以将敌人坦克撞翻

  Changing direction swiftly during forward movement

  在前行时迅速改变运动方向

  Sharp switching of the facing direction

  迅速改变面朝的方向

  Вперёд(前进)

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