Job Title: Art Lead (Product Research)
Location: Shanghai, China
Responsibilities:
Provide feedback and direction to customize US produced artwork for Chinese game market and visual standards.
Guide and participate in the product research and design of characters, environment, storyboards or overall look/feel for a test art work.
Conduct critiques with clear and consistent direction to art survey.
Create look/feel boards, and style guide.
Generate design strategies for products while maintaining integrity of licensed IP and licensor style guides
Train junior art staff.
Requirements:
Minimum of 3 years complete titles/productions that have shipped, experience with online games is highly desirable
Minimum of 2 years of either Maya or Max experiences.
Ability to inspire and lead junior staff while maintaining consistent work output
Must be able to communicate effectively with all levels of studio staff and external market survey stakeholders.
Balance impacts of deadlines and resources with style and quality requirements of a prototype’s Art Direction.
If coming from outside the game industry, new hires will be expected to learn/understand how game-play and real time issues can affect overall Art Direction and develop techniques to compensate for such limitations
Good ability to visually and verbally communicate complex mechanical and emotional concepts
Ability to quickly ideate and develop a wide array of concepts for new and in-progress products
May be required to travel.
Desirable Skills:
Ability to speak and write English is highly desired
Avid gamer
Fine arts degree
Computer graphic and effect theory.
编辑:高原