Job Title: Assistant Game Designer (Product Research)
Location: Shanghai, China
Responsibilities:
Working with EA China team to define the audience and strategy.
Adapting content and features of existing EA games to be suitable for Chinese audience and market.
Designing new features and game systems, particularly multi-player features.
Working with internal design or production talent to bring an idea from an initial concept to a fully articulated design document.
Iterating game designs through all stages of product definition cycle to ensure high quality standards.
Interfacing with international development resources and local designers to share key learning and design strategies.
Requirements:
3+ years online MMOG and/or casual game design experience
5+ years experience developing PC or online entertainment products.
Strong knowledge of gaming trends in China and Asia
Excellent game design and creative problem solving skills.
Proven track record of designing innovative interactive games
Ability to conceptualize, prototype and iterate game ideas
Strong written and verbal communication skills
May be required to travel.
Desirable Skills:
Fluent English is highly desired
Computer Art or Computer Science background
Experience with online/workgroup documentation tools such as Wiki
Ability to use high-level scripting tools (Flash, DHTML, etc), MS Excel, or other tools to create functional prototypes and mockups.
编辑:高原