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// Initialization
set votecyclecall callvote map q3ctf1; set ctfcycleup vstr ctf_2; set ctfcycledn vstr ctf_7
set votecycleup vstr ctfcycleup; set votecycledn vstr ctfcycledn; set votetype vstr votetypet
set ctfcycleup vstr ctf_1
set ctfcycledn vstr ctf_1
r_picmip 设置(需要重新LOAD地图才生效)
// r_picmip 设置
bind f6 vstr picmipcycle//切换PICMIP值,需重LOAD地图才生效
set picmipcycle vstr r_picmip2 set r_picmip0 "
seta r_picmip 0; set picmipcycle vstr r_picmip1; echo r_picmip at level 0 (High)" set r_picmip1 "
seta r_picmip 1; set picmipcycle vstr r_picmip2; echo r_picmip at level 1 (Medium)" set r_picmip2 "
seta r_picmip 2; set picmipcycle vstr r_picmip3; echo r_picmip at level 2 (Low)" set r_picmip3 "
seta r_picmip 3; set picmipcycle vstr r_picmip4; echo r_picmip at level 3 (Very Low)" set r_picmip4 "
seta r_picmip 4; set picmipcycle vstr r_picmip5; echo r_picmip at level 4 (Lame)" set r_picmip5
"
seta r_picmip 5; set picmipcycle vstr r_picmip0; echo r_picmip at level 5 (None)"
鼠标设置
// Mouse Toggle bind ins vstr mousetoggle //切换不同鼠标的BIND,自行修改下面的BIND以适应需要
set 2buttonmouse "bind mouse2 +moveup; bind mouse3 +moveup; set mousetoggle vstr 3buttonmouse; echo 2 Button Mouse Setup Complete"
set 3buttonmouse "bind mouse2 +moveup; bind mouse3 +moveupvstr talktodo; set mousetoggle vstr 2buttonmouse; echo 3 Button Mouse Setup Complete"
set mousetoggle vstr 2buttonmouse
火箭跳的绑定
//rj
bind x "vstr rjump"
set uhhh "wait;wait;wait;wait"
set rjump_1 "set freelook 0;set cl_pitchspeed 999;+lookdown;vstr uhhh;+attack;+moveup"
set rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup"
set rjump "vstr rjump_1;vstr uhhh;vstr rjump_2;vstr uhhh;centerview"
电棍的设定
//the Shaft 对有些朋友可能会感觉非常有用,换枪时会有少许的抖动,我已经不用了,感觉没有什么用处。在"cg_zoomfov"变量修改为自己所使用的fov,例如你的cg_fov是105,cg_zoomfov就要设值为105了。
bind x "weapon 6; cg_fov 250; cg_zoomfov 105; cg_drawgun 1; +zoom"
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