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Production Artist 美术设计师

http://games.sina.com.cn 2006-08-10 15:43 新浪游戏

  • Production Artist 美术设计师

  Location: Shanghai, China

  Responsibilities:

  •Design and build 3D models per specification

  •Design and create 2D texture maps per specification

  •Generate texture mapping coordinates

  •Create 3D models at various levels of polygon resolutions

  •Optimize 3D models and 2D textures for game engine efficiency

  •Meet production schedule with on-time delivery and quality

  •Assist technical artists to estimate schedule and troubleshoot problems

  Requirements :

  •2+ years of art production knowledge

  •2+ years of working knowledge of Maya or Max

  •Strong 3D modeling & texturing skills

  •Strong 2D PhotoShop skills

  •Ability to follow specific requirements and guidelines set forth by Project Managers and Lead Artists

  •Ability to communicate effectively with team members and managers

  •Team player with strong grasp of customer service, positive attitude, passion for games and proactive personality

  •May require travel as needed

  Desirable Skills:

  •Ability to read, write and speak English

  •Efficient in following software packages

  •PhotoShop

  •Maya

  •3D Studio MAX

  •Illustrator

  •Experience in 3D animation

  •Experience in game art production knowledge on shipped titles

  •College degree in fine arts or computer science

  •Avid gamer


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