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    ÒÔϽű¾Ðè¼ÓÈëµ½Q3³õʼ»¯ÅäÖÃÎļþÖУ¬Èçautoexec.cfg£¬Ôڽű¾µÄyour key´¦ÇëÌ滻ΪÄãÏëÒª°ó¶¨µÄ¼üλ¡£

    ½Å²½Éù¿ª/¹Ø

    ¹Ø±ÕÒƶ¯Ê±µÄ½Å²½Éù£¬ÔÙ°´Ò»´Î´ò¿ª

    bind "your key" vstr run
    set silent "set run vstr sound;echo Footsteps OFF;+button4"
    set sound "set run vstr silent;echo Footsteps ON;-button4"
    vstr sound

    ×¼ÐÇ´óСµ÷Õû

    ÈýÖÖ²»Í¬×¼ÐÇ´óСµÄµ÷Õû¡£»ÆÉ«×ÖÌå´¦¿É×ÔÐе÷Õû£¨×¢Ò⣬crosshairsize´¦ÖµÔ½´ó×¼ÐÇÔ½´ó£©£¬×îºóÒ»ÐпÉÉèÖÃĬÈϵÄ×¼ÐÇ´óС¡£

    bind "your key" vstr cross
    set cross1 "echo LARGE CROSSHAIR;set cross vstr cross2;crosshairsize 65"
    set cross2 "echo MEDIUM CROSSHAIR;set cross vstr cross3;crosshairsize 50"
    set cross3 "echo SMALL CROSSHAIR;set cross vstr cross1;crosshairsize 25"
    vstr cross1

    Çл»ÅÔ¹Û/²Îսģʽ

    ͨ¹ýÒ»¸ö¼üÇл»ÅÔ¹Ûģʽ»ò²Îսģʽ

    bind "your key" vstr obser1
    set observer "set obser1 vstr nonobserver;team s"
    set nonobserver "set obser1 vstr observer;team p"
    vstr nonobserver

    ÒôÁ¿¿ØÖÆ

    ÓÃÁ½¸ö¼ü¼´¿É·½±ãµØµ÷ÕûÒôÁ¿

    bind "your key" vstr vup
    bind "your key" vstr vdn
    set vdn vstr vol00
    set vup vstr vol01
    set vol00 "set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;echo Volume |=========="
    set vol01 "set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;echo Volume =|========="
    set vol02 "set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;echo Volume ==|========"
    set vol03 "set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;echo Volume ===|======="
    set vol04 "set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;echo Volume ====|======"
    set vol05 "set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;echo Volume =====|====="
    set vol06 "set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;echo Volume ======|===="
    set vol07 "set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;echo Volume =======|==="
    set vol08 "set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;echo Volume ========|=="
    set vol09 "set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;echo Volume =========|="
    set vol10 "set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;echo Volume ==========|"

    ÊÓ½ÇÇл»£¨µÚÒ»È˳Æ/µÚÈýÈ˳ƣ©

    ±¾½Å±¾ÐèÒª½«ÓÎÏ·µÄÃؼ¼Ä£Ê½´ò¿ª£¬¾ßÌåµÄ·½·¨Çë²Î¿´´ðÒɽâÄÑ

    bind "your key" vstr thirdperson
    set thirdperson vstr third
    set third "set thirdperson vstr first;cg_thirdperson 1;cg_thirdpersonangle 0;cg_thirdpersonrange 200"
    set first "set thirdperson vstr third;cg_thirdperson 0;cg_thirdpersonrange 40"

    Handicapµ÷Õû

    ÐèÒªÏÈ˵Ã÷µÄÊÇ£¬Handicap£¨ÈÃѪ£©ÊÇQuake IIIÖÐÒ»¸öÐµĹ¦ÄÜ£¬µ±Ë®Æ½²î¾à±È½Ï´óµÄʱºò£¬¸ßÊÖ¿ÉÒÔͨ¹ýÈÃѪʹÓÎÏ·¸üÓжԿ¹ÐÔ£¬±ÜÃâ³öÏÖÒ»±ßµ¹µÄÇé¿ö¡£Õâ¸ö½Å±¾ÐèÒªÁ½¸ö¼ü½øÐе÷Õû¡£µÚÒ»¸ö¼üÑ¡ÔñÈÃѪµÄ·ù¶È£¬µÚ¶þ¸ö¼üÉ趨¡£Äã¿ÉÒÔͨ¹ý¸ü¸Ä»ÆÉ«²¿·ÖµÄÊýÖµ¸Ä±äÆðʼµÄÈÃѪ²ÎÊý£¬±¾½Å±¾Îª100¡£

    bind "your key" vstr hcap_select
    bind "your key" vstr hcap_exec
    set hcap1 "echo Handicap 100?;set hcap_select vstr hcap2;set hcap_exec vstr hcap_set1"
    set hcap2 "echo Handicap 85?;set hcap_select vstr hcap3;set hcap_exec vstr hcap_set2"
    set hcap3 "echo Handicap 70?;set hcap_select vstr hcap4;set hcap_exec vstr hcap_set3"
    set hcap4 "echo Handicap 60?;set hcap_select vstr hcap5;set hcap_exec vstr hcap_set4"
    set hcap5 "echo Handicap 50?;set hcap_select vstr hcap1;set hcap_exec vstr hcap_set5"
    vstr hcap1
    set hcap_set1 "echo Handicap is 100;handicap 100"
    set hcap_set2 "echo Handicap is 85;handicap 85"
    set hcap_set3 "echo Handicap is 70;handicap 70"
    set hcap_set4 "echo Handicap is 60;handicap 60"
    set hcap_set5 "echo Handicap is 50;handicap 50"
    vstr hcap_set1

    ÎäÆ÷ÀàÐÍÑ¡Ôñ

    ±¾½Å±¾ÐèÒª¶¨ÒåÈý¸ö¼ü£ºÒ»¸ö¼üÑ¡ÔñRailgun£¬Ò»¸ö¼üÑ¡Ôñ±¬ÆÆÐÍÎäÆ÷£¬Èç»ð¼ýÅÚºÍÖÀµ¯Í²µÈ£¬Ò»¸ö¼üÑ¡Ôñ·Ç±¬ÆÆÐÍÎäÆ÷£¬ÈçPlasma Gun¡¢Lighting GunµÈ¡£

    bind "your key1" "weapon 7;set w_exp vstr w_exp_1;set w_nexp vstr w_nexp_1" // rail
    bind "your key2" "vstr w_exp;set w_nexp vstr w_nexp_1" // best 2 explosive
    bind "your key3" "vstr w_nexp;set w_exp vstr w_exp_1" // best 2 non-explosive

    set w_exp_1 "weapon 4;weapon 5;set w_exp vstr w_exp_2"
    set w_exp_2 "weapon 5;weapon 4;set w_exp vstr w_exp_1"
    set w_exp vstr w_exp_1

    set w_nexp_1 "weapon 3;weapon 2;weapon 8;set w_nexp vstr w_nexp_2"
    set w_nexp_2 "weapon 8;weapon 2;weapon 3;set w_nexp vstr w_nexp_1"
    set w_nexp vstr w_nexp_1

    »ð¼ýÌø

    ÎÒÏë²»ÓÃÔÙ¶à˵ÁË°É

    bind "your key" vstr rjump
    set uhhh "wait;wait;wait;wait"
    set rjump_1 "set freelook 0;set cl_pitchspeed 999;+lookdown;vstr uhhh;+attack;+moveup"
    set rjump_2 "set cl_pitchspeed 140;-lookdown;set freelook 1;-attack;-moveup"
    set rjump "vstr rjump_1;vstr uhhh;vstr rjump_2;vstr uhhh;centerview"

    ץͼ

    ¹Ø±ÕÎäÆ÷¡¢×´Ì¬ºÍ×¼ÐÇÏÔʾץͼ£¬Íê³Éºó×Ô¶¯»Ö¸´µ½Õý³£µÄÏÔʾ¡£

    bind "your key" screenshot
    bind "your key" vstr pretty_pics
    set pretty_pic1 "set pretty_pics vstr pretty_pic0;cg_gun 1;cg_drawstatus 1"
    set pretty_pic0 "set pretty_pics vstr pretty_pic1;cg_gun 0;cg_drawstatus 0"
    vstr pretty_pic1

    RailgunÏÔʾµ÷Õû

    µ÷ÕûRailgunµÄÉä»÷Ч¹û¡£×¼È·µØ˵£¬ÕâЩ²»ÄܳÆ֮Ϊ½Å±¾£¬Äã¿ÉÒÔ½«ÒÔÏÂÓï¾ä¼Óµ½autoexec.cfgµÈÓÎÏ·³õʼ»¯ÉèÖÃÎļþÖС£

    set cg_railtrailtime 1000
    set r_railsegmentlength 10
    set r_railcorewidth 1
    set r_railwidth 32

    ÏÔʾ/¹Ø±Õ֡Ƶ

    ´ò¿ªÓÎÏ·ÖеÄ֡ƵÏÔʾ£¬ÔÙ°´Ò»´Î¹Ø±Õ

    bind "your key" "toggle cg_drawfps"
    set cg_drawfps 0

    ×î¼ÑÎäÆ÷Çл»

    ÔÚÄã×îϲ»¶µÄÎäÆ÷ÖнøÐÐÇл»£¬±¾½Å±¾¶¨ÒåµÄÎäÆ÷ΪRailgun¡¢»ð¼ýͲºÍPlasma Gun

    bind "your key" vstr frag_favorite
    set frag_favorite vstr frag1
    set frag1 "set frag_favorite vstr frag2;echo Attempting Railgun;weapon 7"
    set frag2 "set frag_favorite vstr frag3;echo Attempting Rocket Launcher;weapon 5"
    set frag3 "set frag_favorite vstr frag1;echo Attempting Plasma Gun;weapon 8"

    SkinÑÕÉ«Çл»

    ͨ¹ýÒ»¸ö¼üÇл»ºìÉ«»òÀ¼É«µÄƤ·ô¡£»ÆÉ«²¿·ÖÒ²¿É¸ÄΪskinblue

    bind "your key" vstr skintoggle
    set skinred "set skintoggle vstr skinblue;echo Skin is RED;model visor/red"
    set skinblue "set skintoggle vstr skinred;echo Skin is BLUE;model visor/blue"
    vstr skinred

    ModelÏÔʾϸ½Úµ÷Õû

    Çл»ÓÎÏ·ÖжÔÊÖModelµÄÏÔʾϸ½Ú¡£»ÆÉ«²¿·Ö¿É¸ü¸ÄΪmodel_lod_2£¨µÍ£©ºÍmodel_lod_1£¨ÖУ©£¬½Å±¾Ä¬ÈÏֵΪ¸ßϸ½ÚÏÔʾ¡£

    bind "your key" vstr lod_toggle
    set model_lod_2 "set lod_toggle vstr model_lod_1;echo Low Model Detail;r_lodbias 2"
    set model_lod_1 "set lod_toggle vstr model_lod_0;echo Medium Model Detail;r_lodbias 1"
    set model_lod_0 "set lod_toggle vstr model_lod_2;echo High Model Detail;r_lodbias 0"
    vstr model_lod_0

    »ý·Ö°ñÏÔʾ

    ÔÚQ3ÖÐÏÔʾ»ý·Ö°ñ±ØÐëÒªÒ»Ö±°´×¡TAB¼ü£¬Ê¹ÓÃÕâ¸ö½Å±¾¿ÉÒÔ°´Ò»ÏÂÏÔʾ£¬ÔÙ°´Ò»ÏÂTAB¼ü¹Ø±Õ

    bind "your key" vstr showscores
    set showscores +scores

    È«¾°/¾Ñ»÷ģʽÇл»

    ÐèÒªÁ½¸ö¼ü룬һ¸ö¼üÉ趨ȫ¾°»ò¾Ñ»÷ģʽ£¬ÁíÒ»¸ö¼üʹÓÃ

    bind "your key" +zoom
    bind "your key" vstr zoom_change
    set zoom_invert "set zoom_change vstr zoom_normal;echo Inverse Zoom Enabled;zoomfov 160"
    set zoom_normal "set zoom_change vstr zoom_invert;echo Normal Zoom Enabled;zoomfov 22.5"
    vstr zoom_normal

    ÓÎϷʱ¼ä/֡ƵÏÔʾÇл»

    ½«ÓÎÏ·ÖÐÓÒÉϽǵÄÏÔʾÇл»ÎªÓÎϷʱ¼ä»ò֡Ƶ»òÎÞÏÔʾ

    bind "your key" vstr fps_timer
    set fps_timer_0 "set fps_timer vstr fps_timer_1;set cg_drawfps 0;set cg_drawtimer 1"
    set fps_timer_1 "set fps_timer vstr fps_timer_2;set cg_drawfps 0;set cg_drawtimer 0"
    set fps_timer_2 "set fps_timer vstr fps_timer_0;set cg_drawfps 1;set cg_drawtimer 1"
    vstr fps_timer_0

     



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