众所周知zqs在黑石出来以后应该算是大受欢迎,所以呢废话不多说给兄弟们上我的TMW监视,希望大家喜欢有不足的地方希望能给我多提些意见,毕竟ZQS太少了。
非战斗状态下不显示:
进入战斗状态后选定目标无烈焰震击会晃动提示,无火焰系图腾会闪光。
目标有烈焰震击不闪光真长计时,漩涡5层闪电箭出现,有火系图腾并且存在时间大于11秒熔岩闪灯。
技能全部释放掉,进入正常循环。(烈焰震击不足8秒或0秒烈焰震击会狂闪)
下面是我的TMW:
^1^T^SNumGroups^N2 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-24.361858767904 ^Sx^F-7156828122932034 ^f-46^t ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^S灼热图腾 ^SType^Stotem ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SName^S3599;~`8190;~`2894 ^SShowTimerText^B ^SIgnoreNomana^B ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^STOTEM1 ^SOperator^S<= ^SLevel^N5 ^SName^S灼热图腾;~`熔岩图腾;~`火元素图腾 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SR ^t^t^t^SShowWhen^N3 ^SEnabled^B ^STotemSlots^N1 ^SUseActvtnOverlay^B ^t^N2^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SUnAlpha^N0.3 ^SStackMin^N5 ^SStackAlpha^N0.7 ^SName^S岩浆 ^SShowTimerText^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^STALENTLEARNED ^SName^S岩浆 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^STOTEM1 ^SOperator^S>= ^SLevel^N11 ^t^N2^T ^SType^SSPELLCD ^SName^S岩浆 ^t^Sn^N2 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SS-E ^t^t^t^SShowWhen^N3 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SName^S野性狼魂 ^SShowTimerText^B ^SUnAlpha^N0.25 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SD ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N4^T ^SType^Scooldown ^SUnAlpha^N0.25 ^SName^S冰霜震击 ^SShowTimerText^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S>= ^SLevel^N11.2 ^SName^S烈焰震击 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SS-2 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^t^N5^T ^SType^Sreactive ^SUnAlpha^N0.25 ^SShowTimerText^B ^SName^S火焰新星 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SUnit^S ^t^Sn^N1 ^t^SCooldownCheck^B ^SShowWhen^N3 ^SEnabled^B ^SRangeCheck^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1KsDwVPeRQ50 ^t^N2^T ^SPoint^T ^Sy^F5667032351771472 ^f-50^Sx ^F-7184322894278547^f-46 ^t^SIcons^T ^N1^T ^SType^Sreactive ^SName^S闪电箭 ^SShowTimerText^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N5 ^SName^S漩涡武器 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N5 ^SName^S漩涡武器 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S1 ^t^t^t^SRangeCheck^B ^SManaCheck^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SUnAlpha^N0.25 ^SShowTimerText^B ^SName^S风暴打击 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S2 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SUnAlpha^N0.25 ^SShowTimerText^B ^SName^S元素释放 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S3 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^t^N4^T ^SType^Sreactive ^SConditions^T ^N1^T ^SType^SREACTIVE ^SName^S熔岩猛击 ^SIcon^STMW:icon:1Ksmjmu7jJ9G ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SName^S熔岩猛击 ^SClockGCD^B ^SShowTimerText^B ^SUnAlpha^N0.25 ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SREACTIVE ^SName^S熔岩猛击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S4 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SManaCheck^B ^SEnabled^B ^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SShowTimerText^B ^SName^S烈焰震击 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SLevel^N8 ^SName^S烈焰震击 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SMagnitude^N2 ^SAnimation^SICONSHAKE ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SLevel^N3.5 ^SName^S烈焰震击 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S5 ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SHideIfNoUnits^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1KsmoyDxUbmz ^t^t^SVersion^N72408 ^t^N72408^S~`~| ^Sprofile^S龙龙哥哥~`-~`海加尔 ^^
补充:
很多人说我的TMW上面有按键我在这里给大家发一贴你们可以自己更改,懒得改也不影响你们的按键。红圈位置改成自己的按键,如果是SHIFT或者是CTRL,就简称S-1 C-1就可以了。
这是应下面的玩家要求把火爷和升腾加上以后的版本不过明显感觉有点乱这两个大技能我建议大家自己看着比较好~
^1^T^SNumGroups^N3 ^SGroups^T ^N1^T ^SPoint^T ^Sy^N-24.361858767904 ^Sx^F-7156828122932034 ^f-46^t ^SRole^N1 ^SIcons^T ^N1^T ^SShowTimer^B ^SUnit^S灼热图腾 ^SType^Stotem ^SShowTimerText^B ^SName^S3599;~`8190;~`2894 ^SIgnoreNomana^B ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^STOTEM1 ^SOperator^S<= ^SLevel^N5 ^SName^S灼热图腾;~`熔岩图腾;~`火元素图腾 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SR ^t^t^t^SShowWhen^N3 ^STotemSlots^N1 ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SEnabled^B ^SUseActvtnOverlay^B ^t^N2^T ^SShowTimer^B ^SOnlyMine^B ^SType^Scooldown ^SUnAlpha^N0.3 ^SStackMin^N5 ^SStackAlpha^N0.7 ^SShowTimerText^B ^SName^S岩浆 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^STALENTLEARNED ^SName^S岩浆 ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^STOTEM1 ^SOperator^S>= ^SLevel^N11 ^t^N2^T ^SType^SSPELLCD ^SName^S岩浆 ^t^Sn^N2 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SS-E ^t^t^t^SShowWhen^N3 ^SEnabled^B ^t^N3^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Scooldown ^SShowTimerText^B ^SName^S野性狼魂 ^SUnAlpha^N0.25 ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SD ^t^t^t^SShowWhen^N3 ^SClockGCD^B ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N4^T ^SType^Scooldown ^SUnAlpha^N0.25 ^SName^S冰霜震击 ^SShowTimerText^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S>= ^SLevel^N11.2 ^SName^S烈焰震击 ^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SS-2 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^t^N5^T ^SType^Sreactive ^SUnAlpha^N0.25 ^SShowTimerText^B ^SName^S火焰新星 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^N2^T ^SUnit^S ^t^Sn^N1 ^t^SCooldownCheck^B ^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SF1 ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SRangeCheck^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1KsDwVPeRQ50 ^STree1^b ^STree3^b ^t^N2^T ^SPoint^T ^Sy^F5667032351771472 ^f-50^Sx ^F-7184322894278547^f-46 ^t^SRole^N1 ^SIcons^T ^N1^T ^SType^Sreactive ^SName^S闪电箭 ^SShowTimerText^B ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N5 ^SName^S漩涡武器 ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SBUFFSTACKS ^SLevel^N5 ^SName^S漩涡武器 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S1 ^t^t^t^SRangeCheck^B ^SManaCheck^B ^SEnabled^B ^t^N2^T ^SType^Scooldown ^SUnAlpha^N0.25 ^SShowTimerText^B ^SName^S风暴打击 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S2 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^t^N3^T ^SType^Scooldown ^SUnAlpha^N0.25 ^SShowTimerText^B ^SName^S元素释放 ^SClockGCD^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S3 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SEnabled^B ^t^N4^T ^SType^Sreactive ^SName^S熔岩猛击 ^SShowTimerText^B ^SClockGCD^B ^SEnabled^B ^SUnAlpha^N0.25 ^SCooldownCheck^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SREACTIVE ^SName^S熔岩猛击 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S4 ^t^t^t^SShowWhen^N3 ^SRangeCheck^B ^SManaCheck^B ^SConditions^T ^N1^T ^SType^SREACTIVE ^SName^S熔岩猛击 ^SIcon^STMW:icon:1Ksmjmu7jJ9G ^t^N2^T ^SType^SCOMBAT ^t^Sn^N2 ^t^t^N5^T ^SShowTimer^B ^SBuffOrDebuff^SHARMFUL ^SUnit^Starget ^SOnlyMine^B ^SType^Sbuff ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^SName^S烈焰震击 ^SShowTimerText^B ^SHideIfNoUnits^B ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SLevel^N8 ^SName^S烈焰震击 ^t^Sn^N1 ^t^t^N2^T ^SType^SAnimations ^SMagnitude^N2 ^SAnimation^SICONSHAKE ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SDEBUFFDUR ^SUnit^Starget ^SOperator^S<= ^SLevel^N3.5 ^SName^S烈焰震击 ^t^Sn^N1 ^t^t^Sn^N2 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^S5 ^t^t^t^SShowWhen^N3 ^SEnabled^B ^t^t^SColumns^N5 ^SGUID^STMW:group:1KsmoyDxUbmz ^STree1^b ^STree3^b ^t^N3^T ^SPoint^T ^Sy^F4861033194819445 ^f-47^Sx ^F-5182716352581206^f-45 ^t^SRole^N1 ^SColumns^N2 ^SGUID^STMW:group:1KtSKEd1_NUm ^STree1^b ^SIcons^T ^N1^T ^SType^Scooldown ^SName^S165341 ^SClockGCD^B ^SShowTimerText^B ^SUnAlpha^N0.25 ^SEvents^T ^N1^T ^SType^SAnimations ^SAnimation^SACTVTNGLOW ^SEvent^SWCSP ^SOnConditionConditions^T ^N1^T ^SType^SSPELLCD ^SName^S升腾 ^t^Sn^N1 ^t^t^Sn^N1 ^t^SSettingsPerView^T ^Sicon^T ^STexts^T ^N1^SF3 ^t^t^t^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^N2^T ^SType^Scooldown ^SName^S2894 ^SClockGCD^B ^SShowTimerText^B ^SUnAlpha^N0.25 ^SShowWhen^N3 ^SEnabled^B ^SConditions^T ^N1^T ^SType^SCOMBAT ^t^Sn^N1 ^t^t^t^STree3^b ^t^t^SVersion^N72408 ^t^N72408^S~`~| ^Sprofile^S龙龙哥哥~`-~`海加尔 ^^
三区海加尔服务器,龙龙哥哥,希望zqsm能好起来。