- Province and Widepark will not appear in hightier battles, it's a bug of 9.10 test
坎帕尼亚和慕尼黑地图将不会再出现在高级房,这是9.10测试版的bug。
- Storm: T110E5 armor in 9.10 test is not correct, it will be fixed (some changes to UPF and turret) in the second round. Storm refuses to consider this a bug, it was simply an earlier version of armor with the later one for some reason not appearing in the test.
Storm说:9.10一测中的T110E5装甲不正确,会在二测修复(对首上和炮塔做些修改)。Storm表示他不认为这是个bug,这只是一个早期版本的装甲模型,由于某些原因,后期版本的模型没有出现在测试服上。
- Developers are still fixing the anti-aliasing so that the gun and suspension aren't so blurred;
开发者仍在修复抗锯齿,以使炮管和悬挂看上去不那么模糊。
- Storm states that the new anti-aliasing "can be improved in many aspects";
Storm说新的抗锯齿“可以在很多方面有所改进”。
- Gun damage is a purely balance parameter, there is no need to ask why gun X has damage Y, the reason is "balance";
炮的伤害是纯平衡性参数。没必要问为啥某炮是某伤害,就是为了“平衡”。
- Q: "Why can't we use more than 3 types of shells per gun?" A: "Because it was always like that :)";
问:为啥一门炮可用的弹药种类不超过3种?
答:因为向来如此。
- Q: "It was said that 2016 would bring the artillery rebalance. Is there something you are planning to do with arty until then to help other players from oneshots?" A: "You can do some things by yourself already. When driving, drive in zigzag pattern, use cover, don't be constantly spotted, change positions, etc. Okay, seriously, the development of any effective measures needs time and resources."
问:曾说过会在2016年再平衡火炮。在那之前你们有没有计划做点什么,以避免给火炮一发入魂的情况?
答:你现在就可以自己来。开车的时候走Z字形线路,利用掩体,避免一直给点亮,勤换位置,等等。好吧,认真地讲,研发任何有效的措施都需要时间和资源。
- Artillery rebalance? "You will find out in foreseeable future."
火炮再平衡?“你能在可预见的未来见到。”
- Tortoise being overpowered? "Nerf is unlikely but not out of the question. As for any other vehicle."
土龟OP了?“貌似不会锉刀,但也不是完全没可能。其他车也一样。”
- Out of the hundreds of vehicles given to supertesters for testing, vast majority was actually implemented, only single cases of vehicles were removed after supertest;
在超测服上出现过的数百辆车中,绝大多数都实装了,只有个别几辆在超测后被移除了。
- Q: "Czech tanks are clones, why implement them?" A: "Can you please show me implemented Czech clone tanks?"
问:捷克车都是克隆车,为啥要引入游戏?
答:那你来说说哪些车是克隆的?
- Players often incorrectly judge the matchmaker by confusing being at the bottom of the team with being in the middle instead of comparing the tank battletier spread with the tier of the battle. For example ther 9 tanks can't really be "at the bottom" since there are no tanks two tiers higher than yours and the distribution of tanks depends only on the queued tier distribution at that particular moment;
玩家经常把在房间里垫底和在位居中游搞混,而不是将坦克的分房等级散布和房间等级做比较,从而对分房系统做出错误的评判。比如说,9级车是不会真的“垫底”的,因为没有比它高2级的车。而房间内坦克的分配情况,则要看当时排队队列中坦克等级的分布。
- Numbers of platoons in queue and their tiers and the tiers of vehicles currently in queue do influence whether you will end up on top or bottom of the team;
排队队列中的组队队伍数量,他们的等级,以及目前队列中车辆的等级,这些确实会影响到你在房间是垫底还是领头。
- T49 is underpowered statistically, developers will have a look at it;
T49的统计数据不给力,开发者会去检查的。
- Some Russian players started spreading that in 2016 WoT is switching to subscription economy model, it's obviously a fake;
某些俄罗斯玩家在散布消息说2016年游戏会改成收费制,这显然是胡说八道。
- Storm confirms: between 9.8 and 9.9 the M46 Patton camouflage was heavily nerfed, this was intentional.
Storm确认:从9.8升级到9.9的时候,大砍了M46巴顿的隐蔽,这是有意为之。