当前位置:新浪DOTA2专区 >> 正文 作者:PZH_Element&ericzhou0303┊时间:2015-04-28 10:52
DotA6.84版本改动日志 物品改动部分(2)
DotA6.84版本震撼来临,本次更新下调了击杀野怪和小兵给予的金钱,提高了击杀英雄的金钱获取,但降低了团队击杀额外的金钱和经验奖励,买活后疯狂打钱可以获得原有60%的收益,一大堆英雄物品惨遭毒手,并且加入了八件新道具,具体更新文档正在翻译中。
DOTA2 6.84官方更新日志 史上最大变动版本
游戏机制改动 89个英雄技能改动 强势英雄惨遭削弱 DOTA2化身A杖2
物品改动 八件全新道具 60件物品改动 新道具综合介绍

  

  显影之尘

  Movement speed slow from 15% to 20%

  受到撒粉效果的隐身单位移动速度从降低15%提升至降低20%

  

  韧鼓

  Endurance attack speed bonus increased from 10 to 20

  攻击速度加成从10提高到20

  

  鹰歌弓

  Cost reduced from 3300 to 3200

  售价从3300降低至3200

  

  Eul的神圣法杖

  Cyclone mana cost increased from 75 to 175

  法力消耗从75增加到175

  

  斯嘉蒂之眼

  Cold Attack slow duration for ranged heroes from 3 to 2.5 seconds[?]

  攻击特效从3秒变成2.5

  

  飞行信使

  Vision from 400 to 300

  视野范围从400降低至300

  Speed Burst speed from 650 to 800 speed

  速度爆发增加的速度从650提高到800

  

  原力法杖

  Health regeneration increased from 3 to 4 health per second

  回血从3提升到4

  

  幽魂权杖

  Cost reduced from 1600 to 1500

  价格从1600降低到1500

  All attribute bonus decreased from 7 to 5

  所有属性加成从7降低到5

  

  加速手套

  Attack Speed increased from 15 to 20

  攻速从15提升至20

  

  恢复头巾

  Regeneration Aura radius increased from 750 to 900

  作用范围提升至900

  

  治疗药膏

  Healing duration from 10 to 8 seconds[?]

  持续时间从10秒降低到8秒

  Ally cast range from 100 to 250

  盟友施放范围从100提高到250

  

  掠夺者之斧

  Cost decreased from 3200 to 3000

  价格从3200降低到3000

  

  恐鳌之心

  Recipe cost increased from 1200 to 1400

  卷轴价格从1200增加到1400

  Health regeneration increased from 2% to 3.25% of total health per second

  回血从2%提升至3.25%

  Regeneration disable time increased from 4 melee and 6 ranged, to 5 melee and 7 ranged

  被攻击后恢复回血时间近战从4提升至6  远程从5提升至7

  

  林肯法球

  Spellblock cooldown reduced from 17 to 16

  CD从17s降低到16S

  

  魔杖

  Requirements from Magic Stick + 3 branches + Recipe, to Magic Stick + 2 branches + Circlet

  原配方改动为2树枝+魔棒+贵族圆环

  All attribute bonus from 3 to 4

  属性增加到4

  

  疯狂面具

  Berserk movement speed bonus reduced from 30% to 17%

  移速提升从30%降低至17%

  

  梅肯斯姆

  Restore active and Mekansm Aura radius increased from 750 to 900

  梅肯斯姆光环半径从750增加到900

  

  雷神之锤

  Static Charge no longer jumps to units that are invisible or in the fog of war[?]

  特效不再作用于战争迷雾或者是隐身单位

  Static Charge cast range increased from 600 to 800

  释放距离从600提升至800

  

  死灵书

  Necronomicon Warrior/Archer health from 400/600/800 to 600/700/800

  死灵书召唤的小人 血量从400/600/800改为600/700/800

  Necronomicon Warrior damage from 25/50/75 to 45/60/75

  近战小人的伤害从25/50/75改为45/60/75

  Necronomicon Archer damage from 40/80/120 to 60/90/120

  远程小人的伤害从40/80/120改为60/90/120

  Necronomicon Archer Aura move speed from 3/6/9 to 5/7/9%

    远程小人的移速光环效果从3/6/9%变为5/7/9% 

  远程小人的

  

  侦查守卫

  Observer Wards now come in single increments

  Cost and restock time reduced by half and stock doubled

  Observer Wards now provide a 50 XP bounty when destroyed

  Attacking a ward can no longer miss (same for Sentry Wards)

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