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DotA6.84版本震撼来临 更新八件全新道具
DotA2 6.84版本更新日志,本次更新下调了击杀野怪和小兵给予的金钱,提高了击杀英雄的金钱获取,但降低了团队击杀额外的金钱和经验奖励,买活后疯狂打钱可以获得原有60%的收益,一大堆英雄物品惨遭毒手,并且加入了八件新道具,以下是改动详情。
DOTA2 6.84官方更新日志 史上最大变动版本
游戏机制改动 89个英雄技能改动 强势英雄惨遭削弱 DOTA2化身A杖2
物品改动 八件全新道具 60件物品改动 新道具综合介绍

  DotA2 6.84版本更新日志,本次更新下调了击杀野怪和小兵给予的金钱,提高了击杀英雄的金钱获取,但降低了团队击杀额外的金钱和经验奖励,买活后疯狂打钱可以获得原有60%的收益,一大堆英雄物品惨遭毒手,并且加入了八件新道具,以下是改动详情。

  DOTA2令人期待的6.84版本的改动日志。

  基础机制改动日志>>

  英雄技能改动日志>>

  八件全新道具改动日志>>

  游戏物品改动日志>>

  游戏机制改动

  AoE Bonus Gold component based on Team Net Worth difference reduced by 25%

  双方团队经济差给予的击杀额外奖金降低25%

  AoE Bonus XP component based on Team XP difference reduced by 40%

  双方团队经验差给予的击杀额外经验降低40%

  Melee lane creep bounty reduced from 43 to 40 (-7%)

  击杀近战小兵从43变成40(-7%)

  Range lane creep bounty reduced from 48 to 45 (-6.25%)

  击杀远程小兵从48变成45(-6.25%)

  Hero kills (the non-net worth portions) are worth 10% more

  英雄击杀增加奖励10%

  ·减少直接英雄击杀赏金100,并且重新分配到团队 [比率100/75/40/25/20 for 1/2/3/4/5英雄(如果你是你是唯一一个贡献击杀的,也能得到相同金钱)

  ·击杀英雄金钱奖励以英雄的总经济为基础+/-25% 

  ·击杀英雄的金钱奖励现在根据被击杀英雄总经济在击杀英雄团队的经济排行增加或减少20%

  ·买活惩罚时间内不能获得不可靠金钱)改为(买活惩罚时间内可以获得可靠和不可靠金钱,但获得数量皆为正常时间的60%

  Melee Barracks team bounty increased from 175 to 275

  近战兵营的奖励从175提升到275

  Ranged Barracks team bounty increased from 100 to 225

  远程兵营的奖励从100提高到225

  Tier 2 and 3 towers armor reduced from 25 to 22

  第二层的防御塔和第三次的防御塔防御从25下调到22(从里往外还是从外往里.。。)

  Extra melee creeps additions spawn time changed from 17:30/34:00/50:30 to 15:00/30:00/45:00 

  增加的额外小兵从17:30/34:00/50:30 下调到15:00/30:00/45:00 

  Extra range/siege creep additions spawntime from 45:30 to 45:00

  额外的车子从45:30下调到45:00

  Creeps now meet slightly closer to the Dire safelane

  小兵现在会在更近的夜魇的优势路碰面

  Ancient Black Dragon bounty reduced from 199 to 170

  远古黑龙赏金从199下调到170

  Ancient Black Drake bounty reduced from 50 to 40

  远古小黑龙的赏金从50下调到40

  Ancient Rumblehide bounty reduced from 83 to 65

  远古黄色三角龙(忘记叫啥了)的赏金从83下调到65

  Satyr Tormenter gold bounty reduced from 104 to 84

  大萨特的赏金从104调到84

  Hellbear health reduced from 950 to 700

  大熊的血量从950下调到700

  Hellbear bounty reduced from 65 to 50

  大熊的赏金从65调到50

  Ogre Frostmage bounty reduced from 52 to 40

  野怪蓝胖的赏金从52调到40

  重做远古石头人:Reworked Mud Golems:

  Mud Golems no longer have Spell Immunity

  不在魔法免疫

  Mud Golems now have 50% Magic Resistance

  增加50%魔抗

  Mud Golems armor reduced from 2 to 0

  护甲从2调到0

  Mud Golems now split into two smaller Mud Golems, called Shard Golems, when they die (they have 30% of the original units' health and damage, and only live for 60 seconds)

  击杀大石头人会被分成两个小的Shard Golems(拥有原来30%的血量并且存在60秒)

  Mud Golems movement speed increased from 270 to 310

  石头人的移动速度从270提升到310

  Mud Golems (and also Shard Golems) have a new active ability: Hurl Boulder (0.6 second stun, 125 damage, 30 cooldown, 800 range). They do not automatically cast this

  大石头人和击杀大石头人之后出现的Shard Golems都会有个技能Hurl Boulder局势投抛(0.6秒眩晕,125伤害,30秒CD,800距离)不会主动释放@chen

  Gold/XP bounties rescaled so the total value for the camp remains the same (Mud Golems 32/42 Gold/XP each, Shard Golems 13/23 each)

  赏金和经验重调,总价值不变(石头人32金/42经验,Shard Golems13金23经验)

  Hero kills achieved by units under your control now provide XP credit to your hero (Affects things like Spirit Bear, Golems, Familiars, etc getting kills)

  被你控制的单位被击杀了自己得到经验

  Melee attacks now miss if the target is farther than 350 range more than their attack range

  近战攻击会MISS如果距离超过350

  Reduced All Pick drafting time from 40 to 35 seconds per turn

  AP模式的选人的时间从40调到35

  以下技能不再无视远古单位(例如远古野怪,术士地狱火等等)AA的漩涡,AM的大招什么的太多了。

  Damage Block no longer affects physical spells (previously it affected some physical spells and some not)

  伤害格挡不再影响物理伤害的技能(锚机和电棍大招等等)

  Cast behavior while turning to cast has been adjusted。

  转身和施法相关

  如果用跳刀是要转身的,如果在转身完成之前释放一个技能,那使用跳刀的动作会被中断(@ROTK)

  Reworked the Item Silencing and Passive Disabling behaviors。

  重做物品沉默和被沉默被动(DOOM a帐大和变羊)

  这些技能都会被禁用(余震啊什么的)

  被禁用不会影响物品,有蝴蝶的话被羊了也能miss

  Hex no longer applies the Break mechanic

  变羊不再有Break mechanic的效果 (不知道是什么)例如邪恶镰刀和巫术

  Silence no longer disables Invisibility

  沉默不会让英雄现身了

  Moved Ring of Health, Voidstone and Orb of Venom from Secret Shop to the Base

  Moved Platemail, Talisman of Evasion and Ultimate Orb from the Base to the Secret Shop

  Added Voidstone and Mantle of Intelligence to Side Shop

  875和毒球从神秘商店移除,家里可以买了

  板甲,闪避护符,2100的球被移至神秘商店

  添加550斗篷和回蓝875到路边野店

  Runes now have a higher hit box priority over units

  神符现在更高了不会被挡住

  Armor now shows decimal places in the hover tooltip

  鼠标移到护甲上停留会显示小数的护甲

  Fixed buyback respawn timer penalty being reset if you die holding Aegis

  修复了买活增加复活时间惩罚的BUG,如果你带盾死的话会重置这个惩罚复活时间

  The following heroes are no longer restricted from buying Basher/Abyssal (but they are still restricted from activating Bash): Spirit Breaker, Faceless Void, Slardar and Troll

  白牛,虚空,大鱼人和巨魔可以买晕锤了但不会有效果- -

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