麦克•比利
游戏设计师;模拟市民的设计者
Maxis/EA
游戏设计专家麦克•比利已经在Maxis工作了11年。他曾经参与过各种游戏的设计,他所设计制作的模拟农场和模拟城堡均夺得了大奖。他还编程制作了Windows95经典版的维尔•怀特的模拟城市,并负责开发、设计、构建了TheSims.com网站上的模拟交易系统。麦克目前是模拟市民PS2版的设计总监。他现今正在负责模拟市民第一版可控版本《The Sims Bustin’ Out》的大结局的设计。
Mike Perry
Game Designer, The Sims Bustin’ Out
Maxis/Electronic Arts
Michael Perry is an 11-year veteran of Maxis, during which time he has enjoyed working in a variety of roles on several games. Michael produced and designed the award-winning title SimFarm, and produced Yoot Saito’s award winning title SimTower. He also produced and programmed the Windows 95 version of Will Wright’s SimCity Classic, and led the architecture design and development of the groundbreaking Sims Exchange on TheSims.com web site. Most recently, Michael was the design director of the PlayStation 2 version of The Sims. Currently, he is the game designer of the sequel to the first Sims console version, The Sims Bustin’ Out.