姓名:刘鸿元- 美国Earbash Audio inc。创始人,音乐音效设计制作总监
性别:男 年龄:35
出生地:北京
出国期:1989
学历(学位):硕士
专业:music composition with new technology
学历(学位):学士
专业:music composition/music synthesis
联系电话:(310)398-8650
手机:(310)890-8885
联系地址: 4448 Dawes, Ave. Culver City, CA USA 邮编:90230
Email Address:yuan@earbash.com
URL:www.earbash.com
个人简介
刘鸿元是美国知名音乐音效制作人。富有创造性思维。参与制作过许多销售范围广泛的游戏,如:
《荣誉勋章》, 《命令与征服》, Marvel Ultimate Alliance,007:Quantum of Solace 等。其中包
括创造游戏史最高收入的AAA级产品《使命召唤6:现代战争2》。目前,刘鸿元在帮助 Microsoft
的 Natal 项目创造概念性的音效设计。
创业5年,具有10年专业游戏行业的音效设计经验。在音乐,音响工程专业方面有广泛的教育背
景。
工作经历
Earbash Audio, Inc。
2005—至今
创始人,音乐音效设计制作总监
代表Earbash Audio参与主持游戏、电影/电视广告的音效、音乐概念设计、制作以及合成、缩混
等工作。在游戏音效设计方面,帮助客户设计音效回放的方式,增加声音环境的真实性,
提高游戏的刺激性、可玩性,使玩家产生身临其境的感觉,深深投入到游戏之中。在游戏以及电影
广告方面,通过对音效的精心设计,使声音与消费者在心理层上沟通,创造戏剧性,
刺激消费者兴趣,建立产品与客户知名度。Earbash Audio 在美国及国际客户中享有很高的信誉,
多次获奖, 提名:Best Audio, Sound Design of the Year, Best Audio Post Studio 等。
Electronic Arts Los Angeles
2000—2005
高级音效设计师
参与主持游戏音效设计、制作以及音效与游戏的合成、缩混等工作, 探索音效回放软件的设计特
点,帮助游戏设计师用声效提高游戏的可玩性。
教育背景
California Institute of the Arts
1998.9—2000.7
学位:硕士
专业: music composition with new technology
Berklee College of Music
1994.9—1998.7
学位: 学士
专业: music composition/music synthesis
更多信息请访问www.earbash.com。
参与过的游戏/制作项目
Microsoft : the Natal project - conceptual sound design
user interface
Microsoft : Mobile - sound design
user interface
product branding
Blur - sound design and mixing
In-game multiplayer movie
Call of Duty: Modern Warfare 2 - sound design, consultation
ambience
ambient emitters
foley
explosions
in-game movies
implementation/mixing consultation
mechanics
multiplayer specific user feedback sounds
ui
vehicles
weapons fire and reloads for player and AI
Command and Conquer 4
in-game SFX - sound design
Command and Conquer Series
marketing campaigns e.g. trailers/episodic shows - design, production vo restoration, mix,
mastering
G.I. Joe
all sound effects design
in-game movies design, mix
briefings - design
Marvel Ultimate Alliance 2
in-game movies - sound design, mix
briefing movies - sound design, vo processing, mix
audio objects - sound design, music composition, vo edit/processing, music composition,
editing, mix
physic objects - supervision and editorial. recorded at Sony Pictures。
Section 8 - sound design
weapons fire and foley for player
explosions
ui
Singularity
creatures - sound design
Toy Story Mania - sound design
all sound effects
in-game movies - design, mix
audio implementation
Tony Hawk
physic objects - sound design
007 - Quantum of Solace
in-game movies - sound design, foley, vo processing, mix
Call of Duty: 4, 3, 2 - sound design, consultation
ambience
ambient emitters
foley
explosions
in-game movies
implementation/mixing consultation
mechanics
multiplayer specific user feedback sounds
ui
vehicles
weapons fire and reloads for player and AI
Command and Conquer 3
in-game movies - sound design, mix
Dark Watch - sound design
ambience
Legendary: the Box - sound design
ambience
consultation
explosions
physics objects
vo recording, editorial
weapons fire and reloads for player and AI
Robo Blitz - sound design
ambience
ambient emitters
explosions
mixing consultation
mechanics
robots
ui
weapons fire and reloads for player and AI
Return to Castle Wolfenstein - sound design
ambience
mechanics
weapons fire and reloads for player and AI
Spiderman - sound design and mixing
in-game movies
Silent Hill 5 - sound design
in-game sfx & movies
Silent Hill Origin
creatures - sound design
Steel Horizon
music composition
The Matrix: Path of Neo
in-game SFX - sound design
in-game movies - sound design, mix
Turning Point - sound design
ambience
consultation
explosions
physics objects
vo recording, editorial
weapons fire and reloads for player and AI
Medal of Honor - sound design, implementation
Allied Assault, Breakthrough, Frontline, Pacific Assault, Rising Sun, Spearhead
Delta Force - sound design, vo editorial
Land warriors, Escalation
Film - sound design, SFX editorial
Crayon
Hindsight
Today you die
Film Trailers/Advertising - sound design/mixing
EA Sports - FIFA World Cup 2010
Nitrous
Hard Candy
Kiss Kiss Bang Bang
Oliver Twis
Awards
2007 GDC Best Audio Award Nominee: Call of Duty 4
2006 Tech Award Nominee Best Audio Post Studio: Call of Duty 3