Job Title: Concept Artist (CGA II)
Location: Shanghai, China
Responsibilities:
Generate casual game ideas for EA China market surveys.
Show potential direction for future projects; generates quality and reasonable quantity of original work
Build mockups/visual prototypes for posters and demos
Test ideas that will work well both artistically and technically
Produce high quality presentation material for marketing reviews and other internal meetings
Provide feedback toward EA US products.
Under the art direction of the Art Director or Senior Concept Artists;
•Perform research for concept art
•Create clear and concise drawings for product tests
•Create presentation quality art (drawings, storyboards, animatics, etc)
•Translates design and research documents into construction drawings
Requirements:
At least 3-5 years Cinematic/games production experience, 1-2 years feature film a plus
Good ability to visually and verbally communicate complex mechanical and emotional concepts
Strong organizational and presentation skills
Must demonstrate an ability to quickly ideate and generate a wide array of concepts.
A history of developing concepts, that are useful and effective for product definition.
Strong drawing skills in both black & white and color with an emphasis on understanding of light and shadow
A portfolio demonstrating the following is required:
•Very strong traditional illustration skills in a variety of media as well as excellent drawing skills
•A strong ability to think in 3-D
•Strong fundamental art skills
•Good use of line, light and shadow
•Storytelling and concept development
•Breadth of artistic styles
•Understanding of color theory
•Ability to work within a style including a style set by another artist/art director
Strong communication skills in Chinese (Mandarin).
May be required to travel.
Desirable Skills:
Fluent English highly desired
Avid gamer
Past avatar concept design experiences
Ability to animate and model.
编辑:高原