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任务介绍
这个任务的第一次出现是在2009年的嘉年华试玩上。这个任务是 “寻找地点”式任务,会在第二幕的刺骨沙风地区生成。这个任务由刺骨沙风地区入口处一块石头上的垂死NPC提供。他会用奄奄一息的声音告诉玩家他的车队遭到了怪物的伏击而他逃了出来,他要求玩家去找到那部装有许多财宝的货车(他希望一个陌生人去寻找宝藏的动机并不不清楚)。任务有一定的动态元素,货车可能会在NPC的北边或是东边,货车的位置会根据地图生成的方式而改变,因而NPC的台词也会有相应的改变。货车的造型比较让人失望,只是一些破掉的轮子和一些洒在地上的箱子。附近也没有多少怪物,只有一些车队成员的尸体证明这是车队的所在。玩家在货车中找到的所谓宝藏只是一个掉率和其他箱子一样的箱子
英文原文
错误不是一般的多,如果上面的文字你有质疑请参考下面这个更无语的原文
The Lost Wagon is a Diablo 3 quest first seen in the BlizzCon 2009 demo build. It's a simple "find location" quest that spawns somewhere in The Stinging Winds level, on the surface of Act II, near Alcarnus.This quest is given by a dying NPC found sitting against a rock near the start of the Stinging Winds surface level. He gives one of those standard "with his dying breath" NPC speeches, gasping about the caravan he'd been part of and the deadly monster ambush he'd just managed to escape. He asked the hero to find the wagon, said there was a great treasure to be taken. (His motivation for wanting a complete stranger to find the treasure was unclear。)One nice variable to this quest was that the wagon could be either North or East of the dying NPC. The direction changed depending on how the level spawned, and the NPC's quest dialogue adjusted accordingly.In contrast to the fairly cool broken wagon concept art upon which it seemed to be based, the actual wagon in game was unimpressive. It was just an uncovered wooden wagon with the wheels smashed, and a few boxes and crates lying around near it. No large concentrations of monsters were in the area, and only a few human corpses testified to anything remarkable about it. The "great treasure" when found was just a cheat that didn't drop any more/better loot than other cheats。