如果你想保留原物品数据,重新填加新物品的话,请看下文
首先修改thing.ini文件。
如添加轩辕剑 :见旁边注释 [THING] No = 856 (物品编号) Name = 轩辕剑 (物品名称) Type = 2 (物品类型) Param1 = 0 Param2 = Param3 = Param4 = Param5 = ScriptNo = 74 (特殊技能编号) ScriptHit = 30 (特殊技能使用频率) SFResID = BFResID = 209 (战场物品造型编号) BFWResID = 4 IconID = 823 (装备道具使用图标编号) IsRare = 5 (稀有程度,最多为6) Count = 9 (物品数量) Level = 60 (使用等级) HP = 250 (+体力) MP = 200 (+技能) Str = 200 (+力量) Int = 100 (+智力) Speed = 8 (+速度) Loyal = 18 Rate = 1 ResponseTime = 0 Price = 80000 (购买价格) BFMagic01 = 126 ;黄龙天翔 (武将技编号;名称) BFMagic02 = 117 ;五岳华斩 BFMagic03 = 293 ;五龙腾 BFMagic04 = 290 ;玄冰冻血斩 BFMagic05 = 77 ;神鬼乱舞 SFMagic01 = 21 ;增我将攻 (军师技编号;名称) SFMagic02 = 33 ;大天圣 SuperAttack = (必杀技) SoldierType = (士兵种类) Formation = (阵行) GenSkill01 = 27 ;体回 (特性编号;名称) GenSkill02 = 1 ;骁勇 ArmySkill01 = ArmySkill02 = AGSkill01 = 1 ;行军 AGSkill02 = 8 ;包扎 Age01 = Age02 = Age03 = Age04 = Age05 = Age06 = Age07 = Age08 = IsUsed = 1 (是否使用)
编号不能与原数据编号一样,否则出错!!!!!!
然后修改TermText.ini 添加String = 14856,轩辕剑 (14000+物品编号); 添加String = 15856,传说中只有武力通神的人才能佩带的稀世宝剑,经常发动追踪剑气伤敌。\n武力+200,智力+100,体力上限+250,技力上限+200 (15000+物品编号);
添加新配方,锻造的方法:
如添加幼麒麟锻造书
先修改thing.ini 方法同上
[THING] No = 857 Name = 幼麒麟锻造书 Type = 5 Param1 = 77 (锻造对应编号) Param2 = Param3 = Param4 = Param5 = 5 ScriptNo = ScriptHit = SFResID = BFResID = BFWResID = IconID = 441 IsRare = 6 Count = 9 Level = 1 HP = MP = Str = Int = Speed = Loyal = 0 Rate = ResponseTime = Price = 10000 BFMagic01 = BFMagic02 = BFMagic03 = BFMagic04 = BFMagic05 = SFMagic01 = SFMagic02 = SuperAttack = SoldierType = Formation = GenSkill01 = GenSkill02 = ArmySkill01 = ArmySkill02 = AGSkill01 = AGSkill02 = Age01 = Age02 = Age03 = Age04 = Age05 = Age06 = Age07 = Age08 = IsUsed = 1
其中只改Param1 = 即可,数字对应在ItemEnhance.ini中
[Enhance] No = 77 (与thing.ini中Param1 =对应) Item = 228 (所需物品编号) Mat1 = 746 (所需材料1编号) Num1 = 10 (数量) Mat2 = 752 (所需材料2编号) Num2 = 10 (数量) Result = 225 (合成得到物品编号) Rate = 100 (合成成功率)
最后修改TermText.ini 添加String = 14857,幼麒麟锻造书 (14000+编号) 添加String = 15857,记载如何冶炼幼麒麟锻造书 (15000+编号) 添加String = 38077,幼麒麟锻造书 (38000+编号)
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